Elektricity
Flow, Gameful Design, Gamification, Learning, Mastery, Safety, UX DesignLearning electronics comes with a relatively steep learning curve. Elektricity provides a way to get into electronics by providing feedback about the actions without ever breaking a thing.
The goal of Elektricity is to provide high school students with a game to learn about building electrical circuits in a safe and cost-effective way. The game allows students to experiment, make mistakes and learn, without any concerns.
Elektricity is just a concept.